The Unified Modeling Language (UML)- part 4

Component Diagrams
Component diagrams illustrate the pieces of software, embedded controllers, etc., that will make up a system. A component diagram has a higher level of abstraction than a Class Diagram – usually a component is implemented by one or more classes (or objects) at runtime. They are building blocks so a component can eventually encompass a large portion of a system.

The diagram above demonstrates some components and their inter-relationships. Assembly connectors “link” the provided interfaces supplied by “Product” and “Customer” to the required interfaces specified by “Order”. A dependency relationship maps a customer’s associated account details to the required interface; “Payment”, indicated by “Order”.

Components are similar in practice to package diagrams, as they define boundaries and are used to group elements into logical structures. The difference between package diagrams and component diagrams is that Component Diagrams offer a more semantically rich grouping mechanism. With component diagrams all of the model elements are private, whereas package diagrams only display public items.

Representing Components
Components are represented as a rectangular classifier with the keyword «component»; optionally the component may be displayed as a rectangle with a component icon in the right-hand upper corner.

Assembly Connector
The assembly connector bridges a component’s required interface (Component1) with the provided interface of another component (Component2); this allows one component to provide the services that another component requires.

Components with Ports
Using Ports with component diagrams allows for a service or behavior to be specified to its environment as well as a service or behavior that a component requires. Ports may specify inputs and outputs as they can operate bi-directionally. The following diagram details a component with a port for online services along with two provided interfaces order entry and tracking as well as a required interface payment.

Deployment Diagrams
A deployment diagram models the run-time architecture of a system. It shows the configuration of the hardware elements (nodes) and shows how software elements and artifacts are mapped onto those nodes.

Node
A Node is either a hardware or software element. It is shown as a three-dimensional box shape, as shown below.

Node Instance
A node instance can be shown on a diagram. An instance can be distinguished from a node by the fact that its name is underlined and has a colon before its base node type. An instance may or may not have a name before the colon. The following diagram shows a named instance of a computer.

Node Stereotypes
A number of standard stereotypes are provided for nodes, namely «cdrom», «cd-rom», «computer», «disk array», «pc», «pc client», «pc server», «secure», «server», «storage», «unix server», «user pc». These will display an appropriate icon in the top right corner of the node symbol

Artifact
An artifact is a product of the software development process. That may include process models (e.g. use case models, design models etc), source files, executables, design documents, test reports, prototypes, user manuals, etc.

An artifact is denoted by a rectangle showing the artifact name, the «artifact» keyword and a document icon, as shown below.

Association
In the context of a deployment diagram, an association represents a communication path between nodes. The following diagram shows a deployment diagram for a network, depicting network protocols as stereotypes, and multiplicities at the association ends.

Node as Container
A node can contain other elements, such as components or artifacts. The following diagram shows a deployment diagram for part of an embedded system, depicting an executable artifact as being contained by the motherboard node.

This tutorial is collected from following Source and use as it is: Sparxsystems.com

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